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The Wulvers are racially mixed, a Dogface-human hybrid, an evolutionary dead end. All of them are sterile, none will have descendants. Therefore there are few on the planet Dawn, although they are abundant on Caledonia, where the Dogface population is more numerous. If the Dogfaces have difficulty integrating with the humans, the Wulvers have it much worse, because their wild inheritance is more evident. They have the physical constitution of a predator, with great penetrating eyes and ample jaws, equipped with sharpened eyeteeth. Their bodies are completely covered with a thick coat. Their torso is muscular, and they have the arms of a woodcutter and long and strong legs, made to run and to chase. The Wulvers are more intelligent than their Dogface cousins, and yet, like them, they cannot avoid seeing themselves as possessed by the Blood Fever. Its inherent instinct to charge, released with terrible fury, is a factor that makes it difficult, sometimes impossible, to contain the determined attack of the Wulver Grenadiers. Anxious to enter the fray, an uncontrollable impulse demands that they advance to finish off their enemy. The savage gaze, the screams of rage and the instinctive forward propulsion, are the warning signs of a Wulver charge, characteristics that any Ariadnan officer knows how to recognize. The fundamental role of the Wulver Grenadiers is the head-on attack. Once they launch the charge, there is no chance of stopping them, and for them the only options are to kill or be killed. They charge towards the enemy at great speed, impelled forward by a wild and demonic fury, with total indifference for their own and other people's lives, blinded by an absolute passion for the pleasure of the battle.
The Wulvers are racially mixed, a Dogface-human hybrid, an evolutionary dead end. All of them are sterile, none will have descendants. Therefore there are few on the planet Dawn, although they are abundant on Caledonia, where the Dogface population is more numerous. If the Dogfaces have difficulty integrating with the humans, the Wulvers have it much worse, because their wild inheritance is more evident. They have the physical constitution of a predator, with great penetrating eyes and ample jaws, equipped with sharpened eyeteeth. Their bodies are completely covered with a thick coat. Their torso is muscular, and they have the arms of a woodcutter and long and strong legs, made to run and to chase. The Wulvers are more intelligent than their Dogface cousins, and yet, like them, they cannot avoid seeing themselves as possessed by the Blood Fever. Its inherent instinct to charge, released with terrible fury, is a factor that makes it difficult, sometimes impossible, to contain the determined attack of the Wulver Grenadiers. Anxious to enter the fray, an uncontrollable impulse demands that they advance to finish off their enemy. The savage gaze, the screams of rage and the instinctive forward propulsion, are the warning signs of a Wulver charge, characteristics that any Ariadnan officer knows how to recognize. The fundamental role of the Wulver Grenadiers is the head-on attack. Once they launch the charge, there is no chance of stopping them, and for them the only options are to kill or be killed. They charge towards the enemy at great speed, impelled forward by a wild and demonic fury, with total indifference for their own and other people's lives, blinded by an absolute passion for the pleasure of the battle.
----
The children of those who inherited the Dogface virus may have an easier time controlling their emotions but have a harder time hiding who they are in Ariadnan society due to the physical changes they exhibit at birth. Though some are able to hide who they are as they grow older through cosmetic means, the majority embrace their different nature and natural physical superiority to others. The largest colony of Wulvers is located in Caledonia
where they are often shock troops capable of moving quickly around the battlefield to support Caledonian soldiers.
The Wulvers serving in the 9th Grenadiers may appear to be brazen and raucous on the battlefield but they take their role in the Caledonian Army seriously. They know that any mistake could cost the lives of their countrymen and though they may be mistreated on the streets of Scone, if they are
able to save the life of a single countryman while inflicting heavy damages upon their opponent then they did a good job and more than earned their
celebratory beers when they get back to the base.


==Profile==
==Profile==
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== Current Miniatures ==
== Current Miniatures ==
== Old Miniatures ==


[[File:Wulver2.jpg|800px]]
[[File:Wulver2.jpg|800px]]


[[File:Wulver1.jpg|800px]]
[[File:Wulver1.jpg|800px]]
== Old Miniatures ==


[[File:WulverOld1.jpg|800px]]
[[File:WulverOld1.jpg|800px]]


[[File:WulverOld2.jpg|800px]]
[[File:WulverOld2.jpg|800px]]  
== Navigation ==  
== Navigation ==
   
   
[[Category:Ariadna_Units]]
[[Category:Ariadna_Units]]

Revision as of 05:16, 28 March 2022

Background

“Airaghardt” (Go Forth!). Gaelic Motto of the Wulvers.

The Wulvers are racially mixed, a Dogface-human hybrid, an evolutionary dead end. All of them are sterile, none will have descendants. Therefore there are few on the planet Dawn, although they are abundant on Caledonia, where the Dogface population is more numerous. If the Dogfaces have difficulty integrating with the humans, the Wulvers have it much worse, because their wild inheritance is more evident. They have the physical constitution of a predator, with great penetrating eyes and ample jaws, equipped with sharpened eyeteeth. Their bodies are completely covered with a thick coat. Their torso is muscular, and they have the arms of a woodcutter and long and strong legs, made to run and to chase. The Wulvers are more intelligent than their Dogface cousins, and yet, like them, they cannot avoid seeing themselves as possessed by the Blood Fever. Its inherent instinct to charge, released with terrible fury, is a factor that makes it difficult, sometimes impossible, to contain the determined attack of the Wulver Grenadiers. Anxious to enter the fray, an uncontrollable impulse demands that they advance to finish off their enemy. The savage gaze, the screams of rage and the instinctive forward propulsion, are the warning signs of a Wulver charge, characteristics that any Ariadnan officer knows how to recognize. The fundamental role of the Wulver Grenadiers is the head-on attack. Once they launch the charge, there is no chance of stopping them, and for them the only options are to kill or be killed. They charge towards the enemy at great speed, impelled forward by a wild and demonic fury, with total indifference for their own and other people's lives, blinded by an absolute passion for the pleasure of the battle.




The children of those who inherited the Dogface virus may have an easier time controlling their emotions but have a harder time hiding who they are in Ariadnan society due to the physical changes they exhibit at birth. Though some are able to hide who they are as they grow older through cosmetic means, the majority embrace their different nature and natural physical superiority to others. The largest colony of Wulvers is located in Caledonia where they are often shock troops capable of moving quickly around the battlefield to support Caledonian soldiers.

The Wulvers serving in the 9th Grenadiers may appear to be brazen and raucous on the battlefield but they take their role in the Caledonian Army seriously. They know that any mistake could cost the lives of their countrymen and though they may be mistreated on the streets of Scone, if they are able to save the life of a single countryman while inflicting heavy damages upon their opponent then they did a good job and more than earned their celebratory beers when they get back to the base.

Profile

ISC: 9th Wulver Grenadiers Warband
Fury: Frenzy Training: Regular Back-Up: None
MOV CC BS PH WIP ARM BTS W/STR S
4-4 21 12 14 13 3 0 2 2
Skills and Equipment: Berserk, Climbing Plus, Kinematika L1, Natural Born Warrior
Name Skills and Equipment BS Weapons CC Weapons Points SWC
Mk12 Grenades, Mk12 AP CCW, Pistol 37 0
Heavy Shotgun Grenades, Heavy Shotgun AP CCW, Pistol 32 0
T2 Rifle Grenades, T2 Rifle AP CCW, Pistol 33 0
Haris Fireteam: Haris Grenades, T2 Rifle AP CCW, Pistol 34 1

Dossiers

Current Miniatures

Old Miniatures

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