Difference between revisions of "Ekdromos"
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In Ancient Greece, the Ekdromoi were a corps of light hoplites able to act outside of their phalanx in quick actions, reacting to the many vicissitudes of battle. In the same way, the Ekdromoi of the Assault Subsection specialize in combat actions far from their own lines and requiring great mobility and troubleshooting skills. It is in fast and bloody coup de grâce actions where the Ekdromoi especially shine. Do you know who were the first to capture a Morat high officer alive? Do you know who destroyed the Seed-Embryo storage at Kaphiri, in the Shasvastii rearguard? You are right, the Ekdromoi of course! Usually the Assault Subsection sends this unit on missions with high risks and low chances of success… expecting them to return victorious! And you can be sure that for now, the Ekdromoi have not disappointed. | In Ancient Greece, the Ekdromoi were a corps of light hoplites able to act outside of their phalanx in quick actions, reacting to the many vicissitudes of battle. In the same way, the Ekdromoi of the Assault Subsection specialize in combat actions far from their own lines and requiring great mobility and troubleshooting skills. It is in fast and bloody coup de grâce actions where the Ekdromoi especially shine. Do you know who were the first to capture a Morat high officer alive? Do you know who destroyed the Seed-Embryo storage at Kaphiri, in the Shasvastii rearguard? You are right, the Ekdromoi of course! Usually the Assault Subsection sends this unit on missions with high risks and low chances of success… expecting them to return victorious! And you can be sure that for now, the Ekdromoi have not disappointed. | ||
==Profile== | |||
{{Profile|Ekdromoi|Medium Infantry|Frenzy|Regular|Cube 2.0|4-4|22|12|13|14|2|0|1|2| Martial Arts L3, Courage, Frenzy, Parachutist, Combat Jump, Stealth, Super-Jump|#d9d3e5}} | |||
{{LoadoutHeader}} | |||
{{Loadout|Combi|28|0||Combi Rifle, Nanopulser|Pistol, DA CCW}} | |||
{{Loadout|Spitfire|34|1.5||Spitfire, Nanopulser|Pistol, DA CCW}} | |||
{{Loadout|Chain Rifle|20|0||Chain Rifle (+1B)|Pistol, DA CCW}} | |||
{{Loadout|Boarding Shotgun|28|0||Boarding Shotgun|Pistol, DA CCW}} | |||
{{Loadout|Hacker|25|0.5|Hacker, Hacking Device|Chain Rifle (+1B)|Pistol, DA CCW}} | |||
===N3=== | |||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! Retired | |||
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{{Profile|Ekdromoi|Light Infantry|Frenzy|Regular|Cube 2.0|4-4|19|12|13|14|2|0|1|2|AD: Combat Jump, Super-Jump, Martial Arts L3|#d9d3e5}} | |||
{{LoadoutHeader}} | |||
{{Loadout|Hacker|26|0.5|Assault Hacking Device|Nanopulser, Chain Rifle|Pistol, DA CCW}} | |||
{{Loadout|Boarding Shotgun|28|0||Nanopulser, Boarding Shotgun|Pistol, DA CCW}} | |||
{{Loadout|Chain Rifle|20|0||Nanopulser, Chain Rifle|Pistol, DA CCW}} | |||
{{Loadout|HMG|37|1.5||Nanopulser, HMG|Pistol, DA CCW}} | |||
{{Loadout|Combi (AP CCW)|28|0||Nanopulser, Combi Rifle|Pistol, AP CCW}} | |||
{{Loadout|Combi (DA CCW)|29|0||Nanopulser, Combi Rifle|Pistol, DA CCW}} | |||
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== Unit Logo == | == Unit Logo == | ||
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== Dossiers == | == Dossiers == | ||
== Current | == Current Miniatures == | ||
[[File:Ekdromoi1.jpg| | [[File:Ekdromoi1.jpg|800px]] | ||
[[File:Ekdromoi2.jpg| | [[File:Ekdromoi2.jpg|800px]] | ||
== Old | == Old Miniatures == | ||
== Navigation == | |||
[[Category:Aleph_Units]] | |||
[[Category:Steel_Phalanx_Units]] | |||
[[Category:Aleph_Light_Infantry]] | |||
[[Category:Light_Infantry]] | |||
{{Aleph_Units}} |
Latest revision as of 17:26, 18 November 2020
Background
The Ekdromoi (classical Greek: “Runners”) are a special rapid intervention unit of the Assault Subsection, deployed where they are necessary, which is usually the hottest spots of a combat zone.
In Ancient Greece, the Ekdromoi were a corps of light hoplites able to act outside of their phalanx in quick actions, reacting to the many vicissitudes of battle. In the same way, the Ekdromoi of the Assault Subsection specialize in combat actions far from their own lines and requiring great mobility and troubleshooting skills. It is in fast and bloody coup de grâce actions where the Ekdromoi especially shine. Do you know who were the first to capture a Morat high officer alive? Do you know who destroyed the Seed-Embryo storage at Kaphiri, in the Shasvastii rearguard? You are right, the Ekdromoi of course! Usually the Assault Subsection sends this unit on missions with high risks and low chances of success… expecting them to return victorious! And you can be sure that for now, the Ekdromoi have not disappointed.
Profile
ISC: Ekdromoi | Medium Infantry | |||||||
Fury: Frenzy | Training: Regular | Back-Up: Cube 2.0 | ||||||
MOV | CC | BS | PH | WIP | ARM | BTS | W/STR | S |
4-4 | 22 | 12 | 13 | 14 | 2 | 0 | 1 | 2 |
Skills and Equipment: Martial Arts L3, Courage, Frenzy, Parachutist, Combat Jump, Stealth, Super-Jump |
Name | Skills and Equipment | BS Weapons | CC Weapons | Points | SWC |
Combi | Combi Rifle, Nanopulser | Pistol, DA CCW | 28 | 0 |
Spitfire | Spitfire, Nanopulser | Pistol, DA CCW | 34 | 1.5 |
Chain Rifle | Chain Rifle (+1B) | Pistol, DA CCW | 20 | 0 |
Boarding Shotgun | Boarding Shotgun | Pistol, DA CCW | 28 | 0 |
Hacker | Hacker, Hacking Device | Chain Rifle (+1B) | Pistol, DA CCW | 25 | 0.5 |
N3
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