Sphinx

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Background

The Special Armored Corps is a non-conventional penetration unit according to Shasvastii tactical philosophy. Its Sphinx units (a human designation code) can work as an attack vector for the Expeditionary Forces, making the best use of their high speed and stealth abilities. However, they can also be used as an armored reconnaissance force in maximum hostility environments.

To carry out these combat functions, the Sphinxes have been equipped with advanced concealment and invisibility systems that allow them to avoid security and sensor networks. With the purpose of improving their operative performance capacity, they have been fitted with silent mobility equipment, as well as active noise cancellation and electromagnetic masking. Their armored shell has a surface of non-magnetic and non-conductive composite polymers. This surface has properties of light emission that allow it to project camouflage, thermal patterns, and directional polarized holograms. They also have a specialized semi-intelligent computer that deals only with the control of these Thermo-Optical Camouflage Systems, using the information provided by external sensors to optimize the camouflage. In addition, their special mobility mechanisms allow them to move silently, but at maximum speed, over any plane or surface of the battlefield.

The Sphinxes are specialized in covert operations, in which stealth becomes their most powerful weapon. They are big, invisible war machines that move in silent synchrony with the environment until the time comes to display all their armored power in the middle of the enemy lines, where the most damage can be done.

The Sphinx is a TAG fitted with every stealth technology available to a race renowned for covert operations. Forensic analysis from rare, destroyed units have revealed an array of both active and passive systems that make this TAG effectively invisible. Non-magnetic and non-conductive composite polymers wrap its armoured shell. This surface can also emit directional polarised holograms and thermal patterns under the direction of a specialised semi-intelligent computer, more effective than any Thermo-Optical Camouflage available in the Human Sphere. Offensively, the Sphinx excels at ambush tactics, its loadout filled with devastating melee and close range weaponry.

Sphinx units are—thankfully—a rarity for the Shasvastii. They are utilised either for reconnaissance of highly contested environments or in support of Deep Incursion Corps operations requiring the impressive firepower and ambush capabilities it brings to the table. The presence of a Sphinx means that the area is, or very soon will be, the focus of intense Shasvastii attention.[1]

Profile

N4

ISC: Shasvastii Special Armoured Corp Sphinx Mechanized Troop Tactical Armour Gear
Fury: Not Imeptuous Training: Regular Back-Up: No Cube
MOV CC BS PH WIP ARM BTS W/STR S
6-6 20 14 15 13 6 6 3 6
Skills and Equipment: ECM: Guided(-6), BS Attack(+1 Dam), Surprise Attack(-3), Camouflage, Courage, Dodge(PH=11), Hidden Deployment, Gizmokit(PH=13), Immunity(Shock), Mimetism(-6), Tactical Awareness, Terrain(Total), Climbing Plus, Remote Presence
Loadout Special Skills Weapons and Equipment Melee Weapons Points SWC
1 Spitfire, Heavy Flamethrower(+1B) DA CC Weapon 93 2
ISC: Scindron Remote Ancillary Unit Remote
Fury: Not Imeptuous Training: Regular Back-Up: Cube
MOV CC BS PH WIP ARM BTS W/STR S
4-4 12 10 10 11 0 0 1 1
Skills and Equipment: Remote Presence, Courage, Immunity(Shock), Specialist Operative, Pilot(Remote), Terrain(Total)
Loadout Special Skills Weapons and Equipment Melee Weapons Points SWC
1 Flash Pulse CC Weapon 0 0

N3

Retired
ISC: Shasvastii Special Armoured Corp Sphinx Tactical Armour Gear
Fury: Non-Impetuous Training: Regular Back-Up: None
MOV CC BS PH WIP ARM BTS W/STR S
6-6 18 14 16 13 6 6 3 6
Skills and Equipment: CH: TO Camouflage, Climbing Plus, ECM, G: Remote Presence, Multiterrain
Name Skills and Equipment BS Weapons CC Weapons Points SWC
Spitfire Heavy Flamethrower (2), Spitfire EXP CCW 106 2

Dossiers

Current Miniatures

REF: 281606-0847

[H-S]: The this Sphinx and the general release Zeta Unit are the last two TAGs produced in metal.

Out of Production Miniatures

Unboxed
Originally submitted by Hordshyrd, shared here courtesy of Pen of Penemue


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References