Sakiel

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Background

Vaarso Battlespeak Notation: Given the relevance of number 3 in Tohaa culture, all numbers that are multiples of 3 are reserved for designating prestigious multipurpose units, those notable for their mobile and adaptative qualifies. The number 36, or Sakiel, refers to endeavor and stubbornness in the face of an enemy or a particular type of opposition. 

Profile: There are two main requisites to be part of the Sakiel regiment. The first is to possess combat experience with a good record of frontline actions. The second is to have suffered a personal tragedy. All Sakiel are native to the Colonial Systems, all coming from Tohaa worlds that have fallen under the Evolved lntelligence’s domain. They have all seen their cities and their loved ones burn. They are all uprooted soldiers without a home to return to, without families with which to reunite. However, they all share a personal objective: Vengeance. Their sole purpose is to make EI pay for the atrocities it and its associated races have committed. A cold hate is nestled within the hearts of the Sakiel which erases any other emotion they might feel. None of them will fail in their commitment and not one will renounce their mission; the Sakiel are willing to make the ultimate sacrifices to strike back at their greatest enemy without hesitation, doubt, or mercy.

Sakiel are known to speak litanies of hate, going into a battle trance and listing off personal grievances.

The Sakiel regiment, like the Kosuil or the Sukeul, has a peculiar recruiting target. All Sakiel are combat personnel originally hail from lost worlds of the colonial territories. They have all experienced a vivid personal tragedy of one sort or the other. Some Sakiel have lost a family to an EI air-raid, some have seen their whole city razed to the ground during a particularly intense skirmish, while some companies are composed entirely of recruits coming from worlds such as Garate. Garate was the first world lost to the Combined Army and was used by the EI as an example of what happens if you oppose the Transcendence Project. Not many know it, but the entire infrastructure of the planet was destroyed and its population enslaved and shipped off world, never to be heard from again. The EI has since used far less aggressive tactics when it comes to the civilian populace, trying to win the war of minds instead. Only those Tohaa who were off world at the time of the Bereavement of Garate are left to tell the tale.

All Sakiel are soldiers without a home to come back to after their duty is done. This means that they are very often without a triad, too. However, even in such dire circumstances, the positive nature of the Tohaa comes to the surface. Most Sakiel quickly bond with each other and stoke the cold flames of hatred borne in their hearts by remembering the ones they lost. They know that other Sakiel around them understand them like no one else will and will give their life for their comrades, if need be. The Sakiel are definitely not propaganda material, like the Makaul or the Kamael, and have become a much more common sight with the recent increase in attacks of the Combined Army.

Profile

N4

ISC: Sakiel Regiment Veteran Troop Light Infantry
Fury: Not Imeptuous Training: Regular Back-Up: Cube
STATUS MOV CC BS PH WIP ARM BTS W/STR S
Active 4-4 18 12 11 13 2 0 1 2
Skills and Equipment: Courage, Frenzy, Immunity (Shock), Transmutation (W)
Inactive 4-4 18 12 11 13 0 0 1 2
Skills and Equipment: Courage, Frenzy, Immunity (Shock)
Loadout Special Skills Weapons and Equipment Melee Weapons Points SWC
1 Combi Rifle, E/M Grenades Pistol, CC Weapon 17 0
2 Combi Rifle, Light Rocket Launcher Pistol, CC Weapon 22 1
3 Viral Combi Rifle, E/M Grenades Pistol, CC Weapon 23 0
4 Spitfire Pistol, CC Weapon 22 1.5
5 Paramedic Combi Rifle, E/M Grenades, MediKit Pistol, CC Weapon 19 0
6 Lieutenant Viral Combi Rifle, E/M Grenades Pistol, CC Weapon 23 0
7 Forward Observer Combi Rifle, E/M Grenades, Flash Pulse, D-Charges Pistol, CC Weapon 18 0
8 Reinf. Combi Rifle, E/M Grenades Pistol, CC Weapon 17 0
9 Reinf. Combi Rifle, Light Rocket Launcher Pistol, CC Weapon 22 1
10 Reinf. Viral Combi Rifle, E/M Grenades Pistol, CC Weapon 23 0
11 Reinf. Spitfire Pistol, CC Weapon 22 1.5
12 Reinf. Paramedic Combi Rifle, E/M Grenades, MediKit Pistol, CC Weapon 19 0
13 Reinf. Forward Observer Combi Rifle, E/M Grenades, Flash Pulse, D-Charges Pistol, CC Weapon 18 0

N3

Retired
ISC: Sakiel Regiment Light Infantry
Fury: Frenzy Training: Regular Back-Up: Cube
MOV CC BS PH WIP ARM BTS W/STR S
4-4 14 12 11 13 2 0 1 2
Skills and Equipment: Symbiont Armor, Fireteam: Triad, V: Courage
ISC: Sakiel Regiment: Inactive Symbiont Armor Light Infantry
Fury: Frenzy Training: Regular Back-Up: Cube
MOV CC BS PH WIP ARM BTS W/STR S
4-4 14 12 11 13 0 0 1 2
Skills and Equipment: Symbiont Armor, Fireteam: Triad, V: Courage
Name Skills and Equipment BS Weapons CC Weapons Points SWC
Combi Combi Rifle, Nimbus Plus Grenades Pistol, Knife 18 0
Nullifier Nullifier Combi Rifle Pistol, Knife 18 0.5
Light Rocket Launcher Combi Rifle, Light Rocket Launcher Pistol, Knife 23 1
Viral Viral Combi Rifle, Nimbus Plus Grenades Pistol, Knife 24 0
Spitfire Spitfire Pistol, Knife 23 1.5
Paramedic MediKit Combi Rifle, Nimbus Plus Grenades Pistol, Knife 20 0
Lieutenant Lieutenant Viral Combi Rifle, Nimbus Plus Grenades Pistol, Knife 24 0
Observer Forward Observer Combi Rifle, Nimbus Plus Grenades Pistol, Knife 19 0

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