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Major Lunah is a creature of the desert, an environment steeped in peril and mystery. One such mystery surrounds the background of this former Sword of Allah officer who gave up a brilliant military career to carve a spot in the international Aristeia! circuit, but with a secret motive. We now know she was unflinchingly determined to denounce an atrocity she was forced to commit as a Husam Operative, because no oath, no flag could ever wipe away the blood on her hands or muffle the screams in her head. Lunah believed in the implacable, absolute law of the desert, which judges all and exonerates few. She could not stomach the thought that the appalling deed that tarnished her soul would go unpunished; even the shame and the disgrace of going public were negligible compared to the dishonor of suppressing the truth. And so she capitalized on the skills honed as a top sharpshooter for the spec-ops service of the Sword of Allah to climb the Aristeia! ranks and funnel her money and growing fame to obtain the proof she needed.

In the arena, the Major took on the role of death incarnate, devastating and unannounced, like a wild cobra set free in the HexaDome. Legions of fans chanted her name and teenagers across the Sphere emulated her trademark brooding countenance. Nevertheless, as soon as she was satisfied that she had collected the necessary evidence, Lunah shocked the Aristeia! scene and the Sphere at large by publicly denouncing her former superiors. The ensuing scandal shook Haqqislam to its core and transcended both sports and politics. Lunah’s celebrity status was backed by a massive Maya following that echoed her statements and shielded her from reprisal.

Ultimately, Lunah brought the atrocity to light, but she herself was found guilty of treason by the military courts of Haqqislam, and her athletic career was marred by the controversy. Soon after she decided to hang up her rifle, the Emperor of Yu Jing praised her unyielding sense of justice and offered her a position in the Imperial Service where she would be able to apply her extensive skills to catching criminals and protecting the good citizens of the StateEmpire and the Sphere. Lunah doesn’t kid herself; she knows the offer was both a Yu Jing PR stunt and a spit in the eye of the Haqqislam government. Furthermore, she’s convinced that her new bosses are no better than the old ones, but at least now she gets to pick her own missions—and even a surly old Aristeia! star needs a home. Occasionally she still gets recognized on the street, but she does her best to brush off her fans. She doesn’t miss the spotlight; Lunah would rather live like the creature of the desert she is: noiseless, traceless, merciless.

Aristeia the Game




As deliberate and lethal as the venomous snakes of her home planet, Major Lunah surrenders the spotlight only up until the moment she decides to make the kill. Her military rank is more than a marketing scheme; she has served her nation in some of the deadliest theatres of operation in the Human Sphere. Now, she's come to bring some much-needed discipline to the world of show biz.[1]


This decorated markswoman—she holds the rank of Rā'id in the Haqqislamite armed forces —entered the pro Aristeia! circuit only two years ago, and she’s already caused quite a splash.

The forty-three-year-old war hero boasts an impressive service record, including not one, not two, but three tours as an elite sharpshooter on Paradiso, where she helped keep the alien invaders of the Combined Army at bay, lest they gain a foothold in their encroachment of the Human Sphere.

For reasons she refuses to disclose, two years ago Major Lunah resigned her military commission and became an Aristeia! aspirant. She had the approval and support of her superiors at the Haqqislamite army and, as it turned out, of the Haqqislamite people at large—audience ratings in Haqqislam have skyrocketed since her debut.

Major Lunah has introduced bona fide military discipline into the world of Aristeia! And, in a sport where warfare is so ostentatiously invoked, it seems the audience has gotten a taste for the real thing. Luckily for them, Major Lunah has a competitive streak, as evidenced by her celebration of every new notch on her gun. She has proven that a sniper can play as crucial a role in a team as any other combatant. Despite her stern rictus and martial demeanor, there’s cheers every time she comes out of nowhere and turns the tide of a game with a surgical max-range shot. And each time she pulls off one of her trademark ricochets, her merchandise flies off the shelf for weeks.

Accurate, serene, courteous in her dealings with journalists and fans, she’s a real pro. Major Lunah has promised us a finale twist that sports aficionados won’t soon forget.

Could the hour of revelation be nigh?[2]



ISC: Major Lunah, Ex-Aristeia! Sniper Character Light Infantry
Fury: Not Imeptuous Training: Regular Back-Up: Cube
4-4 16 13 10 14 1 0 1 2
Skills and Equipment: Multispectral Visor L1, BS Attack(+1 Dam), Triangulated Fire, Camouflage(1 Use), Immunity(Shock), Mimetism(-3), Stealth, Terrain(Total), Religious Troop, Surprise Attack(-3)
Loadout Special Skills Weapons and Equipment Melee Weapons Points SWC
1 VIRAL Sniper Rifle Pistol, CC Weapon 29 1.5


ISC: Major Lunah, ex-Ariesteia! Sniper Light Infantry
Fury: Non-Impetuous Training: Regular Back-Up: Cube
4-4 17 12 10 14 1 0 1 2
Skills and Equipment: CH: Limited Camouflage, CH: Mimetism, Multiterrain, Marksmanship LX, Stealth, Religious Troop
Name Skills and Equipment BS Weapons CC Weapons Points SWC
Viral Sniper Viral Sniper Rifle Knife, Pistol 29 1.5

Infinity the Game

Aristeia the Game


Current Miniatures

Infinity the Game

Aristeia the Game

Alternate Skins

This time it is the turn of one of the most famous marksmen of the Human Sphere, a woman with the innate gift for the fight. She is getting an elven makeover inspired by the most classic fantasy worlds that will delight her fans - but don’t worry: she’s still a masterful and lethal archer.[3]

Major Lunah is one of the characters with the highest Frags index in the AGL thanks to her startling accuracy. Transforming her into an elf was a challenge. From the beginning, it was clear she should carry a bow: it was the designer’s starting point. Aside from making this an exercise in fantasy, Aristeia!’s designer Alberto Abal had to be careful not to create something too similar to the high-tech archer - Dart. The nice thing about these skins is that it gives us the freedom to create something that we aren’t allowed to portray with normal Aristeia! characters. With this in mind, we thought it was time to bring to life the concept of an elven ranger that had been floating around in the back of our heads for so long.

Out of Print Miniatures

None at this time.

Limited Edition

None at this time.