Intruder

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Background

The Intruders are sent to action when the workers from Corregidor smell trouble.

Their function is to guarantee the security of Nomad citizens and to prepare an escape route in case things get ugly. The Intruder's mission is being always ready to execute offensive actions of short, medium or large scale, beyond the usual range and capacity of other units in the Corregidor Military Force, to protect the interests of the Nomad Nation. Intruders Commando members are famous as assault troops, the best among all Corregidor regiments. They function as expeditionary corps, always the first to go to unknown places, establishing contact with the position and collecting information. Intruders are specialists in military intelligence, covert operations, urban combat, war in tunnels, and sabotage. They also work as military advisors and field instructors.


The mission of this lone operative is to are always ready for offensive assignments to further the agenda of the Nomad Nation, including small, medium or large-scale conflicts far beyond the scope of any other Corregidorian unit. They are famously feared as assault troops, and accept only the best soldiers from other Corregidorian regiments. They act as an expeditionary corps, scouting new environments, making first contact and gathering information. Intruders can do anything from military intel, to covert ops, to urban combat, to tunnel guerrilla tactics, to sabotage. They also frequently act as military advisers and field instructors when the situation calls for an accelerated boot-camp to turn blue-collar workers into a reasonably capable combat force. However, the real reason why they are feared as the elite of spec-ops teams is their prowess as hunters and assassins. The Corregidor Assault Commando is the one true ace up the Nomad sleeve, because all it takes to control a whole battlefield is one single Intruder.

Published June 18, 2021


The Corregidor Assault Commando has a foul reputation planetside. Whenever a contingent of Corregidorian workers reach their new destination, it is safe to assume there will be one covert Intruder among them. The mission of this lone operative is to assess the on-site security and prepare contingency plans, but many foreign news outlets have openly accused them of inciting revolts against the worker’s contractors. The truth is that Intruders are called in whenever Nomad workers smell trouble. Their job is to safeguard Nomad citizens and evacuate them should things get ugly. If they cannot fulfill the extraction, they must be able to help the workers hold the line until the cavalry arrives.

Other than these special security details, Intruders are always ready for offensive assignments to further the agenda of the Nomad Nation, including small, medium, or large-scale conflicts far beyond the scope of any other Corregidorian unit. They are famously feared as assault troops and accept only the best soldiers from other Corregidorian regiments. They act as an expeditionary corps, scouting new environments, making the first contact, and gathering information. Intruders can do anything from military intel to covert ops, to urban combat, to tunnel guerrilla tactics, to sabotage. They also frequently act as military advisers and field instructors when the situation calls for an accelerated boot camp to turn blue-collar workers into a reasonably capable combat force. However, the real reason why they are feared as the elite of spec-ops teams is their prowess as hunters and assassins. The Corregidor Assault Commando is the one true ace up the Nomad sleeve because all it takes to control a whole battlefield is one single Intruder.

Published July 7, 2021

Known Intruders

  • Captain Zakalwe. Participated in the evacuation of the Nomad Commercial Mission in Runeberg, Paradiso, during the First Neocolonial Wars

Quotes

"You couldn't exit the Commercial Mission, and the Nomad witary Force didn't have authorization to come get you out. Cargo shuttles can't land here because of the weather, so hos do you reckon we got here? We had to prep our gear, squeeze into a fast ship, do a sub-orbital jump in infiltration capsules and then run across kilometers of the worst crossfire this planet has ever seen. All that just to save your asses. This small troupe of Nomad specialists I brought with me is your last line of defense. This is the cavalry. We're all the extraction team you're gonna get. You want to get out of this hell and go back home to Tunguska? Then you best start listening to me."
--Lt. Zakalwe

“To us! The unholy spawn of the devil and an automatic rifle. We eat rivets and sweat concentrated acid. Call us warriors, cosmonauts, or whatever names you can think up. We are sovereign citizens of Corregidor, and we’re not surrendering to the likes of you. So, greet the devil for us, you motherless dogs. When next we meet, we’re sending you straight to hell!”
--Sgt. Gomez, delivered during a toast via secure comms during the Phantom Conflict[1]

Profile

N4

ISC: Intruders, Corregidor Assault Commandos Elite Troop Medium Infantry
Fury: Not Imeptuous Training: Regular Back-Up: Cube
MOV CC BS PH WIP ARM BTS W/STR S
4-4 14 13 12 14 3 0 1 2
Skills and Equipment: Multispectral Visor L2, Surprise Attack(-3), Camouflage, Mimetism(-3), Stealth, Terrain(Total)
Loadout Special Skills Weapons and Equipment Melee Weapons Points SWC
1 Heavy Machine Gun, Grenades Pistol, CC Weapon 41 1.5
2 Killer Hacking Device, Hacker Shock Marksman Rifle Pistol, CC Weapon 38 0
3 X Visor MULTI Sniper Rifle Pistol, CC Weapon 42 1.5

N3

Retired
ISC: Intruders Medium Infantry
Fury: Non-Impetuous Training: Regular Back-Up: Cube
MOV CC BS PH WIP ARM BTS W/STR S
4-2 14 13 12 14 3 0 1 2
Skills and Equipment: CH: Camouflage, Multispectral Visor L2, Multiterrain
Name Skills and Equipment BS Weapons CC Weapons Points SWC
Combi Combi Rifle, Light Flamethrower, Grenades CCW, Pistol 35 0
HMG HMG, Grenades CCW, Pistol 42 1.5
Adhesive Adhesive Launcher, Combi Rifle, Light Flamethrower CCW, Pistol 36 1
MULTI Sniper Rifle X Visor MULTI Sniper Rifle CCW, Pistol 43 1.5
Hacker Hacking Device Combi Rifle, Light Flamethrower CCW, Pistol 43 0.5
Lieutenant Lieutenant Combi Rifle, Light Flamethrower, Grenades CCW, Pistol 35 0

Dossiers

Current Miniatures

Unboxed
Originally submitted by Cervantes3773

Out of Print Miniatures

Unboxed
Originally submitted by Severian, shared here courtesy of Pen of Penemue

Navigation

  1. Nomads RPG p.28