Myrmidon

From Human Sphere
Jump to navigation Jump to search

Background

“Zeus soter kai Niké” (Zeus saviour and Victory!)
-Myrmidon’s war cry.

The Myrmidons are ALEPH’s elite storm troops, and the spearhead of its efforts against the EI. They use Lhosts specially designed to accompany Achilles in combat. Their reputation is on a par with their leader’s and the influence he has over these tough and aggressive veteran soldiers is legendary. No man in history has ever had such loyal followers guarding his back. The Myrmidons are an extension of Achilles, and share some of his personality traits, like an excessive lust for violence and ‘at-any-cost’ actions. To them, each new combat must be the bloodiest of all, exceeding all that went before. The Myrmidons are sent by ALEPH to where fury and impetuosity can win if cold logic is insufficient. Like the old Thessalian Myrmidons of Greek mythology, their armor is painted in dark colors, conferring the look of a soldier ant. Fierce and dangerous, the Myrmidons are cruel and formidable warriors. Despite their savagery, they are considered the best assault infantry in the Sphere. There is no possible comparison to their efficiency and no adversary able to resist force as overwhelming as theirs. All their enemies fall, devastated by the infernal whirlwind of the Myrmidons, charging like a furious roaring wave of steel and death.


When the Combined Army rears its head, ALEPH deploys these bloodthirsty Aspects as its rending teeth. Housed in combat-op- timised i-Lhosts and led by the legendary Achilles, they share both his inhuman feroc- ity and implacable arrogance. Myrmidons fight battle after battle at a pace that would break lesser organic warriors without a word of complaint.

Each Myrmidon specialises in a particular ranged weapon, but for close-quarters assault rely on torrents of devouring nano- bots from forearm-mounted nanopulsers and their preternatural skill with the xiphos, a one-handed double-edged shortsword. With smoke grenades for cover and their i-Lhosts’ integrated Optical Disruption Devices, many of their opponents die with- out ever clearly seeing a Myrmidon.


Rule One: Always be epic. Rule Two: Win. Rule Three: Cover yourself in glory. Rule Four: No other rules will ever matter as much as the first three.

The howling maniacs to which the Myrmidon Army owes its name and much of its vigorous character, the Myrmidons share Achilles’s thirst for bloodshed. Designed to secure victory when fury and force are the order of the day, the Myrmidons reputation for ferocious savagery is decidedly earned. Each battle is an escalating series of violent clashes, each new conflict a chance to outdo the last. Emboldened by Ajax the Great’s example, the soldier ants of the Steel Phalanx swarm their opponents, felling even the most formidable foes in thunderous fury.[1]

Known Myrmidons

Pyrrhus: Squad officer, one of the last original wave of Myrmidons sent to Paradiso. Well-trained, prefers duty to glory.

Quotes

“[...] if you are with me it’s because you are the most skilled and hardened bastards to have ever walked this planet! And today you are gonna show it!”
-Excerpt of the harangue of Achilles to his Myrmidons before the battle of Havburg, Campaign for Paradiso.

Profile

ISC: Myrmidons Warband
Fury: Frenzy Training: Regular Back-Up: Cube 2.0
MOV CC BS PH WIP ARM BTS W/STR S
4-4 21 12 13 13 2 0 1 2
Skills and Equipment: Frenzy, Martial Arts L3, Courage, DOdge (+2"), Mimetism (-6), Stealth, Fireteam: Enomotarchos
Name Skills and Equipment BS Weapons CC Weapons Points SWC
Combi Combi Rifle, Nanopulser, Smoke Grenades Pistol, AP CCW 24 0
Combi Combi Rifle, Nanopulser, Smoke Grenades Pistol, DA CCW 25 0
Spitfire Spitfire, Nanopulser, Smoke Grenades Pistol, AP CCW 30 1
Chain Rifle Chain Rifle, Nanopulser, Smoke Grenades Pistol, DA CCW 16 0
Boarding Shotgun Boarding Shotgun, Nanopulser, Smoke Grenades Pistol, AP CCW 24 0
Hacker Hacker, Hacking Device Combi Rifle, Nanopulser, Smoke Grenades Pistol, AP CCW 29 0.5

N3

Retired
ISC: Myrmidons Warband
Fury: Frenzy Training: Regular Back-Up: Cube 2.0
MOV CC BS PH WIP ARM BTS W/STR S
4-4 21 12 13 13 2 0 1 2
Skills and Equipment: Martial Arts L3, Kinematika L1, ODD: Optical Disruptor
Name Skills and Equipment BS Weapons CC Weapons Points SWC
Combi Nanopulser, Smoke Grenades, Combi Rifle Pistol, AP CCW 25 0
Hacker Assault Hacking Device Nanopulser, Smoke Grenades, Combi Rifle Pistol, AP CCW 31 0.5
Boarding Shotgun Nanopulser, Smoke Grenades, Boarding Shotgun Pistol, AP CCW 24 0
Chain Rifle Nanopulser, Smoke Grenades, Chain Rifle Pistol, AP CCW 16 0
Spitfire Nanopulser, Smoke Grenades, Spitfire Pistol, AP CCW 31 1
DA CCW Nanopulser, Smoke Grenades, Combi Rifle Pistol, DA CCW 26 0

Aleph - Myrmidons - -N3- -Vyo-.png

Dossiers

Myrmidon 1.jpg

Current Miniatures

Myrmidon1.jpg

Myrmidon2.jpg

Myrmidon3.jpg

Old Miniatures

Navigation

  1. Graybeaton et al, p46. 2018. 'ALEPH'. London: Modiphius Entertainment Ltd.